Lakeland Role Playing Guild provides two gaming events each month on the 2nd and 4th Fridays from 7:00-11:30pm. We meet at 3140 Troy Avenue in Lakeland (inside the UU Congregation of Lakeland).

Our events provide multiple scheduled gaming tables as well as room for open tables for board games or card games or pick up RPG games. Check out our event descriptions in the category Guild News, Announcements, and Schedule.

Events are free to check out, although we do encourage regular attendees to join the Guild. Beginning in Activity Year 18 (Sept 2017), dues are $40 per person to become a member. If you do not wish to become a member, after two visits as a guest, there will be a $2 door charge to play. Your dues help us pay for our rent of the space and other items as needed.

We do not provide matchmaking services for home tables. We do not advertise home tables. We are involved primarily with running our two mini-con events each month. If members wish to recruit for their own personal home tables, they are welcome to do so both at Guild events as well as in the member-only section of the forum. The Guild holds no responsibility for those tables run outside of Guild.
Welcome to the new Lakeland Role Playing Guild forums. All content has been imported from our old system and slightly reorganized. If you encounter any issues or cannot located particular content, drop me a message in the Off Topic category by including @mightyrocket or send us an email at guild @
Are you looking for a game or have an open spot at your home table? We added a Looking for Game category for Members only. Be sure to check it out. Game on!

Guild Event -- 1/24/2020 -- Game Night with Pathfinder, Savage Worlds and D&D5e


A couple of reminders:

1. All visitors can attend their first & second Guild Events for free to check us out.
2. After those two visits, you either can pay $5 at the door for every visit thereafter or become a full Guild Member for $40 for a one-year term.
3. If you wish to reserve a seat at a specific table, comment your preference here and we will put you on that table's list. We will make an announcement when a table is considered full, after which additional names will go on the stand-by list for that table. Please arrive at the Guild Event by 7:15pm in order to claim your spot. If you do not arrive or do not let us know that you will be running a bit late, your spot will be released at 7:30 for those on standby.

Now, on to our games:

Table 1: Pathfinder 1e RPG -- LRPG's Kingdoms of Legend (GM Scott)

It is the late autumn of 1415 and England’s King Henry V has suffered defeat by France at Agincourt. Agents of the Hanseatic League are in the region to safeguard important allies within the French nobility. While this grave period of inter-kingdom conflict continues to simmer, there still is the matter of magically-aided advance of the Primordial-worshipping Golden Horde hanging over all of Europe and its faith in the Twelve. And ever in the background is the quiet but growing revolution between the divergent traditions of the Arcane Arts. These are the tales of a land on the cusp of great change and of those directing its course. Guild Master Scott P runs this Pathfinder game and has room for six players using pre-generated characters. (Part of the LRPG's official historical fantasy In-House Campaign.)

Table 2: Savage Worlds RPG: LRPG's Interstellar Overdrive W.E.S.T. (GM Phil)

It is a troublesome time for the Outland Colonies. What was supposed to be their refuge from the chaos of the greater Empire star systems has become a strategic hot spot. Internal conflicts, rogue factions, an oppressive church, and the ever-encroaching space-time anomalies from the mysterious Badlands have made the region desperately in need for those reluctant hapless heroes. Join the WEST freelance freighter crew as they scratch out a living in this fiercely independent and lawless region. Guild Quartermaster Phil runs this adventure and has room for up to six players using pre-generated characters. (Part of the LRPG’s official science fiction In-House Campaign.)

Table 3: D&D5e RPG -- Rise of the Faceless One (GM Tristan)

An unlikely group of adventurers and heroes bands together to prevent the return of an ancient evil. This traditional high-fantasy campaign is presented by one of our most dedicated Game Masters. Guild Member Tristan runs this D&D5e RPG and has room for up to eight players using a combination of player-created and pre-generated characters.

Table 4: D&D5e RPG -- Princes of the Apocalypse (GM Eric)

Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms. Guild Member Eric runs this adventure and has room for up to six players using pre-generated characters.

Table 5: D&D5e RPG -- Teen Table Exclusive (GM Bowen)

An ongoing fantasy adventure series pitting stalwart heroes against insidious evil. Guild Member Bowen runs this game series and has room for six players using player-created characters.

"So understand / Don't waste your time always searching for those wasted years / Face up ... make your stand / And realize you're living in the golden years" -- from "Wasted Years" by Iron Maiden
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