Lakeland Role Playing Guild provides two gaming events each month on the 2nd and 4th Fridays from 7:00-11:30pm. We meet at 3140 Troy Avenue in Lakeland (inside the UU Congregation of Lakeland).

Our events provide multiple scheduled gaming tables as well as room for open tables for board games or card games or pick up RPG games. Check out our event descriptions in the category Guild News, Announcements, and Schedule.

Events are free to check out, although we do encourage regular attendees to join the Guild. Beginning in Activity Year 18 (Sept 2017), dues are $40 per person to become a member. If you do not wish to become a member, after two visits as a guest, there will be a $2 door charge to play. Your dues help us pay for our rent of the space and other items as needed.

We do not provide matchmaking services for home tables. We do not advertise home tables. We are involved primarily with running our two mini-con events each month. If members wish to recruit for their own personal home tables, they are welcome to do so both at Guild events as well as in the member-only section of the forum. The Guild holds no responsibility for those tables run outside of Guild.
Welcome to the new Lakeland Role Playing Guild forums. All content has been imported from our old system and slightly reorganized. If you encounter any issues or cannot located particular content, drop me a message in the Off Topic category by including @mightyrocket or send us an email at guild @ lakeland-rpg.com.
Are you looking for a game or have an open spot at your home table? We added a Looking for Game category for Members only. Be sure to check it out. Game on!

LRPG Event -- 5/24/2019 -- Game Night with D&D5E, Savage Worlds and D20

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A couple of reminders:

1. All visitors can attend their first & second Guild Events for free to check us out.
2. After those two visits, you either can pay $5 at the door for every visit thereafter or become a full Guild Member for $40 for a one-year term.
3. If you wish to reserve a seat at a specific table, comment your preference here and we will put you on that table's list. We will make an announcement when a table is considered full, after which additional names will go on the stand-by list for that table. Please arrive at the Guild Event by 7:15pm in order to claim your spot. If you do not arrive or do not let us know that you will be running a bit late, your spot will be released at 7:30 for those on standby.


Now, on to our games:

Table 1: Savage Worlds RPG -- 50 Fathoms (GM Howard)

Pirates and wizards adventuring in a drowned fantasy world. Guild Member Howard Y runs this Savage Worlds game and has room for eight players using a mix of pre-generated and player created characters.

Table 2: D20 System RPG -- Interstellar Overdrive: Couriers (GM Erika)

On the edge of Sector Orba sits a small region of space that is fully-aligned with (but not officially-claimed by) the Empire which lies several Jump transits coreward. The region also is influenced by the Technocracy some Jumps spinward. A team of Independent Scout Services agents makes their way through this region learning about the motivations of the various factions as well as those of their own organization. (Part of the LRPG’s official science fiction In-House Campaign.)

Table 3: D&D5e RPG -- The LRPG's "Regular" D&D Game (GM Alex / Tristan)

Traditional high-fantasy with a bit of pop culture flavoring presented by a tag-team of two of our most dedicated Game Masters.

Table 4: Teen Table Exclusive! D&D5e RPG (GM Bowen)

A new fantasy adventure series pitting stalwart heroes against insidious evil.

Open Table 1: Savage Worlds RPG -- Dragon Versus Lich (GM David)

An intrepid band of adventurers exploring a legendary dungeon are faced with incredible challenges and possible riches. First, however, they have to choose how they wish to die!

Open Table 2: D&D5e RPG -- Princes of the Apocalypse (GM Eric)

Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.
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"So understand / Don't waste your time always searching for those wasted years / Face up ... make your stand / And realize you're living in the golden years" -- from "Wasted Years" by Iron Maiden
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